Summary Threat Type Vulnerabilities Surface Matrix Motivations Kill Chain Recommendations Appendix
Print Report

Fabricated propaganda content of Fidel Castro and the Cuban flag

Submitted File

Fabricated propaganda created on Canva. A picture of a young Fidel Castro in vintage Cuban military fatigues from the 1960s. Wording in Spanish that translates to: "That Flag, that sky, this land You'll be on the ground before you taste any of it We will defend her"

Threat Level

Low

Moderate

Elevated

High


Authenticity Spectrum

Real

Suspicious

Likely Fake

Fake



Deepfake Attack Profile

Credibility

Low

The more synthetic media is perceived to be legitimate and authoritative, the content is more likely to be trusted, persuasive, and acted upon.

Interactivity

Low

Synthetic media can range from non-interactive, not ongoing, or not consistent (low) to interactive, ongoing, and consistent (high).

Familiarity

Low

Synthetic media can range from very recognizable and familiar (high) or hardly (or not) recognizable and familiar (low).

Evocation

Moderate

Synthetic media can range from evoking a significant affective response (high) to barely or not at all eliciting an affective reaction.

Distribution

Unknown

Synthetic media can range from broadcast to a wide human audience or technical security measures (high) to a narrow, specific human audience or tailored technical security measure (low).


Deepfake & Synthetic Media Analysis Framework (DSMAF) Assessment™. The media submitted for this Deepfake Threat Intelligence Report (DTIR) was assessed with the Psyber Labs Deepfake & Synthetic Media Analysis Framework (DSMAF)™, a set of psychological, sociological and affective influence factors and sub-facets, that when holistically applied, inform the motivations, intentions, and targeting process in synthetic media and deepfake propagation. The findings of each DSMAF factor is described in respective sections and graphically plotted on the Deepfake Risk Factor Radar. The combined DSMAF findings are given a Synthetic Media Threat Level (Low, Medium, Elevated, or High) for actionable awareness and risk mitigation.

Threat Type

Threat Type is the category of intended purpose and the risk proposed by the synthetic media or deepfake. Often, cyber deception efforts through deepfake content are multi-purpose, and a result, are categorized with multiple threat types.

Propaganda

Information, especially of a biased, misleading or non-rational nature, used to promote a political cause or point of view

Fabricated Content

Content created to serve an information or psychological operation purpose.

Influence Operation

Influence operations, also known as information operations or psychological operations, are strategic approaches used to shape the perceptions, decisions, and behaviors of target audiences to achieve specific objectives.

Deception

Intentional strategy and tactics meant to mislead, misdirect and manipulate the perceptions of a target audience through simulation (showing the false) and/or dissimulation (hiding the real)

Common Cognitive Vulnerabilities & Exposures™ (CCVE)

Common Cognitive Vulnerabilities & Exploits (CCVEs) are perceptual distortions, cognitive biases, heuristics misapplied, or any mental process that exposes a person to a potential manipulation by an adversary.

Devil Effect

Category: Interpersonal Biases

In assessing other people, it is the tendency for a person’s undesirable trait to be generalized to possess other poor traits.

Disgruntlement

Category: Other Psychological Vulnerabilities

A feeling of dissatisfaction with one’s situation or circumstances. May be leveraged by an attacker by offering a path toward resolving the source disgruntlement as a means of manipulating the target.

Emotional Load

Category: Other Psychological Vulnerabilities

Affective responses--emotions, moods and feelings--effect cognition and perception. Media that intentionally causes a high degree of emotional load can significantly image how target audience member perceives and thinks about the subject of the media.


Deepfake Attack Surface & Vectors

As part of the DSMAF criteria, Deepfake Attack Surface & Vectors assesses the intended target; the manner of control, or how the synthetic media is being presented to the target; and medium, or the type of synthetic media being presented to the intended target.


Intended Target

Both humans and automation may be targeted by synthetic media attacks. This criteria references whether the target of the attack was human or automation. The highlighted icon represents the intended target of this submitted media.


Human

Technical

Hybrid

Unknown



Control

A measure of if the attack was constructed by a human or by artificial intelligence. The highlighted icon represents the method of control of this submitted media.


Human

Automation

Hybrid

Unknown



Medium

The medium is the format of the content submitted. Highlighted items represent all of the various formats contained in the submitted content.


Text

Image

Video

Audio

Synthetic Media Exploitation Matrix

The Synthetic Media Exploitation Matrix Is a visual representation of the combined levels of attacker sophistication and maliciousness.

  • Sophistication is a judgment of the level of demonstrated technological prowess and capability involved in the attack.
  • Maliciousness is a conclusion regarding the degree to which the attack was deliberately intended to cause harm.

Sophistication

Low

Technical complexity of the atttack.

Sophistication
Maliciousness

Chart Not Available on Printed Version

Maliciousness

Moderate

How damaging the attack was intended to be.



Motivations

Motivations are the underlying activators, purposes or sustained reasons for why the deepfake threat actor sought to create and take the necessary steps to produce and disseminate synthetic media or deepfake content.

Provocative farbricated propaganda content that is seeking to evoke emotional load and reactivity from targeted audiences.

Deception

Intentional strategy and tactics meant to mislead, misdirect and manipulate the perceptions of a target audience through simulation (showing the false) and/or dissimulation (hiding the real)

Provocation

Instigating, eliciting or forcing the target audience to take and action that is advantageous to the deepfake threat adversary

Political Tumult

The creator and/or disseminator of the media seeks to create political discord, argumentation and divisiveness.

Influence

Intentional effort to shape the perceptions, decisions, and behaviors of target audiences to achieve specific objectives.

Perception Management

Perception management is the deliberate effort to influence and control the perception of a target audience through strategic use of information, communication, and other practices to shape the way something is observed and interpreted.

The Deepfake Kill Chain™

The Deepfake Kill Chain™ describes the various, distinct, sequential stages of deepfake media creation and dissemination. Understanding these stages, and the adversary’s efficacy in the respective stages not only reveals the adversary’s modus operandi and decision-making process, but when contrasted with the Deepfake & Synthetic Media Analysis Framework™, identifies and elucidates methods of preventing and defending against the adversary’s deepfake attacks.

The assessed content is not deepfake media, but rather, fabricated media created on Canva.com

Motivation

Motivation is the underlying activator, purpose or sustained reasons for why the deepfake threat actor wants to create nefarious synthetic media.

No case specific insights generated.

Targeting

Targeting is the threat actor’s intentional selection of a target audience, or the group or individual whom he is interested in impacting with his deepfake campaign.

No case specific insights generated.

Research and Reconnaissance

Research & Reconnaissance occurs when the threat actor is effortfully gathering information about the target audience, the optimal channels to conduct their campaign on, the relevant narratives for the attack, and type of content that will have the desired impact on the target audience.

No case specific insights generated.

Preparation and Planning

Preparation & Planning are the steps and processes that the threat actor takes to acquire the tools and content needed to create the deepfake media for their campaign and their deliberation for the execution of the campaign.

No case specific insights generated.

Production

Production is the threat actor’s use of tools and content for the creation and development of deepfake media for their attack campaign.

No case specific insights generated.

Narrative Testing

Narrative Testing. A narrative is a story, or an account of related events or experiences. A good narrative will have story coherence, such that both the story being told and its relationship to the real world are cohesive and clear. In deepfake campaigns, threat actors consider and evaluate the possible narratives—particularly in relation to events and context—to support the campaign in an effort to maximize the believability and efficacy of the attack.

No case specific insights generated.

Deployment

Deployment is the threat actor’s intentional transmission of deepfake content to the target audience through selected online channels.

No case specific insights generated.

Amplification

Amplification is the threat actor’s intentional efforts to maximize the visibility, virality and target audience exposure to their deepfake content.

No case specific insights generated.

Post-Campaign

Post-Campaign is the period after the target audience has received and been exposed to the deepfake content.

No case specific insights generated.



Cognitive Security Recommendations

This section identifies the steps and measures to prevent and defend against the synthetic media/deepfake content assessed in this DTIR. For a more detailed recommendation, training or consultation, connect with Psyber Labs.


Emotionally evocative content, particularly that using themes of national origin, such as flags and divisive leaders, such as Fidel Castro can cause target audiences to perceive and make decisions through the lens of emotion. Psyber Labs recommends slowly assessing the content and asking the following questions before making any judgment values or decisions about the media: 1) Why was this media created on Canva on January 12, 2024, yet using imagery and themes from the past? 2) Why is the creator of the image seeking to provoke the target audience? 3) What action(s) does the creator and sender of this content want me or others to take?

Appendix

DTIR™ Version: 1.0

Submission Date (UTC): January 12, 2024 16:46

Assessment Date (UTC): January 13, 2024 01:26

SHA256 Hash: cbaaf992b03ba42d72e17dfae3f775e8b083f918d73c5f80185a10596b64553b

Source: https://Canva.com